3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop



Download 3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop




3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop Luke Ahearn
Language: English
Page: 533
Format: pdf
ISBN: 0240811488, 9780240811482
Publisher:

Review

"As well as the design angle of creating artwork for games, this book also tackles the business side of creating artwork for commercial purposes, making it a wonderful insight into the world of the professional games artist. After reading this you'll have a far better understanding of what it takes to become successful in the games world, and it will give you the opportunity to begin building a stunning profolio." - Advanced Photoshop "This book can help anyone become a better texture professional...Ahearn's book can and help you become a much better artist, even if you never did much texturing before...The details are simple, but they give anyone who has no Photoshop experience a better idea of what to do. A more experienced reader can gain an in-depth look at how to add improved texture to his projects. 3D Game Textures is a great book for beginners who would like to learn about textures for 3D art. No one should have a problem understanding and using this easy-to-comprehend information." - Apogee Photo Magazine

Book Description

A tutorial for beginning game artists and enthusiasts to learn how to create textures at the professional level.
--This text refers to an out of print or unavailable edition of this title.

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